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		<title>WotC to reprint 1st Edition AD&amp;D books &#8211; woo hoo!</title>
		<link>http://onlinedm.wordpress.com/2012/01/18/wotc-to-reprint-1st-edition-add-books-woo-hoo/</link>
		<comments>http://onlinedm.wordpress.com/2012/01/18/wotc-to-reprint-1st-edition-add-books-woo-hoo/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 05:22:47 +0000</pubDate>
		<dc:creator>OnlineDM</dc:creator>
				<category><![CDATA[Editions]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://onlinedm.wordpress.com/?p=1723</guid>
		<description><![CDATA[Check out the solicitation to retailers: http://www.wizards.com/ContentResources/Wizards/Sales/Solicitations/2012_04_17_dd_1stED_Solicitation_en_US.pdf This is excellent! I&#8217;m pretty much just a 4th Edition player, and I plan to pre-order a set of these as soon as they&#8217;re available from my FLGS. I&#8217;d love to have my own copy of the original Dungeon Master&#8217;s Guide in particular, but also the Player&#8217;s Handbook and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1723&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Check out the solicitation to retailers: <a href="http://www.wizards.com/ContentResources/Wizards/Sales/Solicitations/2012_04_17_dd_1stED_Solicitation_en_US.pdf">http://www.wizards.com/ContentResources/Wizards/Sales/Solicitations/2012_04_17_dd_1stED_Solicitation_en_US.pdf</a></p>
<p>This is excellent! I&#8217;m pretty much just a 4th Edition player, and I plan to pre-order a set of these as soon as they&#8217;re available from my FLGS. I&#8217;d love to have my own copy of the original Dungeon Master&#8217;s Guide in particular, but also the Player&#8217;s Handbook and Monster Manual. And it benefits the Gary Gygax Memorial Fund. Too cool!</p>
<p>I&#8217;m very encouraged by this. Maybe WotC will have some success in uniting the D&amp;D community after all. Way to go WotC! April 17 can&#8217;t come soon enough.</p>
<br />Filed under: <a href='http://onlinedm.wordpress.com/category/editions/'>Editions</a>, <a href='http://onlinedm.wordpress.com/category/news/'>News</a> Tagged: <a href='http://onlinedm.wordpress.com/tag/editions/'>Editions</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/onlinedm.wordpress.com/1723/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/onlinedm.wordpress.com/1723/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/onlinedm.wordpress.com/1723/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/onlinedm.wordpress.com/1723/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/onlinedm.wordpress.com/1723/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/onlinedm.wordpress.com/1723/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/onlinedm.wordpress.com/1723/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/onlinedm.wordpress.com/1723/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/onlinedm.wordpress.com/1723/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/onlinedm.wordpress.com/1723/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/onlinedm.wordpress.com/1723/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/onlinedm.wordpress.com/1723/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/onlinedm.wordpress.com/1723/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/onlinedm.wordpress.com/1723/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1723&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>9</slash:comments>
	
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			<media:title type="html">Michael</media:title>
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		<title>New edition of D&amp;D &#8211; OnlineDM&#8217;s first take</title>
		<link>http://onlinedm.wordpress.com/2012/01/10/new-edition-of-dd-onlinedms-first-take/</link>
		<comments>http://onlinedm.wordpress.com/2012/01/10/new-edition-of-dd-onlinedms-first-take/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 14:30:08 +0000</pubDate>
		<dc:creator>OnlineDM</dc:creator>
				<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[dndnext]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews & Culture]]></category>
		<category><![CDATA[5e]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[Pathfinder]]></category>

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		<description><![CDATA[So, the big news announcement on January 9 was indeed about the next iteration of Dungeons and Dragons. Lots of folks have been chiming in with their thoughts; here are mine. Modularity Wizards of the Coast has said that they want the game to be modular, offering groups the chance to have more complex or [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1718&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>So, the big news announcement on January 9 was indeed about the next iteration of Dungeons and Dragons. Lots of folks have been chiming in with their thoughts; here are mine.</p>
<p><strong>Modularity</strong></p>
<p>Wizards of the Coast has said that they want the game to be modular, offering groups the chance to have more complex or less complex games as they see fit. It&#8217;s a lovely notion, and if they can pull it off, I think it will help to make the game appealing to a wide audience.</p>
<p>I expect to see options for omitting things like opportunity attacks. I expect to see a wizard option that&#8217;s Vancian and a wizard option that has at-wills. I expect to see separate books for whatever the next iteration equivalent of tiers will be (heroic, paragon, epic), with big changes between them.</p>
<p><strong>Open Playtest</strong></p>
<p>The other big news in the announcement was that WotC would be engaging in an open playtest of the rules. A friends and family playtest is ongoing (and no, so far your OnlineDM does not rank highly enough in the D&amp;D community to have been invited; pity). The first public viewing of the current version of the new rules will be at the D&amp;D Experience convention in Fort Wayne, Indiana, in a couple of weeks (under non-disclosure agreements from the players involved). A wider public playtest is supposed to start sometime this spring.</p>
<p>I&#8217;m very happy to see that WotC is making this move. I opined a <a href="http://onlinedm.wordpress.com/2011/12/19/a-plea-for-good-pr-for-dd/">couple of weeks ago</a> about the importance of the company focusing on good community relations as they move forward; so far, so good. Actively soliciting feedback from everyone who offers it is a good idea. Obviously, they won&#8217;t be able to take everyone&#8217;s feedback, since some of it will conflict. But at least giving everyone a chance to be heard is a powerful step in the right direction.</p>
<p><strong>Unification</strong></p>
<p>This new iteration is explicitly intended to appeal to players of D&amp;D from its entire history. WotC is trying to unify the D&amp;D community with their new game. A lot of folks have moved to Pathfinder or OSR games, and WotC is trying to interest them in this new iteration.</p>
<p>It&#8217;s a tall order. I was shocked to see the level of vitriol on a bunch of OSR blogs on the day of the announcement. I understand that these folks don&#8217;t like WotC, but wow. It seems like this company is reaching out to them, and they&#8217;re just not interested at all in many cases. There are definitely folks in the OSR who are open to the idea of this new rule set, but I was shocked to see how many flat-out are not at all interested. So, not an easy task for WotC.</p>
<p><strong>What I&#8217;d like to see</strong></p>
<p>I&#8217;d like WotC to use a game license that lets third party publishers get their content into whatever electronic tools they develop. I find it annoying, for instance, that my players can&#8217;t add the <a href="http://www.enworld.org/ap/zeitgeist.html">ZEITGEIST</a> themes to their characters in the Character Builder.</p>
<p>I&#8217;d like to see continued strong support for online tools like the Character Builder.</p>
<p>I&#8217;d like to be able to get PDFs of adventures at the very least, and preferably PDFs of everything for the game. I run games using my computer, and I&#8217;ve actually gotten to the point where I scan my hard copies of adventures like Madness at Gardmore Abbey so that I can use them more easily as PDFs.</p>
<p>I pray that we don&#8217;t go back to <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/LinearWarriorsQuadraticWizards">Linear Warriors, Quadratic Wizards</a>. And if such a class option exists, I pray that it&#8217;s an optional rule that isn&#8217;t present for organized play events.</p>
<p>I want magic items to be rarer and more interesting. Mordenkainen&#8217;s Magnificent Emporium is the right paradigm. &#8220;Expected treasure by level&#8221; is not.</p>
<p>I&#8217;d love for WotC to make more use of the digest format for books, as they did with Essentials.</p>
<p>I certainly hope the new version keeps the 4e style of monster stat blocks, with everything right there rather than making the DM look up spells and so on. I like being able to run combat easily. Heck, monster creation in general in 4e is fantastic; stick with that!</p>
<p>I want great community outreach. As I said, I think they&#8217;re already doing a good job on this one. Keep it up!</p>
<p><strong>What I expect to see</strong></p>
<p>I expect a license that&#8217;s more restrictive that the OGL but less restrictive than the GSL. I also expect WotC to do more work with third party publishers to keep them in the loop farther in advance on this issue. Community outreach!</p>
<p>I expect to see Vancian spellcasting in certain classes and probably even Quadratic Wizards in those classes. Sigh. I hope they&#8217;re optional rather than the default.</p>
<p>I expect to see the traditional hardcover format books rather than digests. Not a big deal to me, but I&#8217;m guessing this will be important for bringing back players who&#8217;ve left. They probably don&#8217;t want digests (but it&#8217;s worth asking to find out).</p>
<p>I expect the PDF issue to be worked out, somehow. They&#8217;ve got to get past the &#8220;no electronic books&#8221; issue if they&#8217;re going to have wide appeal these days.</p>
<p>I expect some option for stripped-down rules that won&#8217;t require electronic tools in order to build a character, and more advanced rules that basically will.</p>
<p>I expect options for gridless combat to have actual support.</p>
<p>I expect more focus on exploration and adventure and less focus on combat in the core books. Combat will still be well-covered, but the meat of the text will try harder to evoke a sense of wonder.</p>
<p>I expect lots and lots of changes throughout the process. I expect things to come up in the rules that people HATE, and for those things to subsequently go away or become marginalized. I look forward to this.</p>
<p><strong>What about my own games?</strong></p>
<p>I realize that it&#8217;s possible that the new version of D&amp;D will be something that appeals to me less than 4e does, in which case I&#8217;d probably keep playing 4e. But I expect that WotC will do a good job with this new game, and that I&#8217;ll migrate over in the end.</p>
<p>I can say that as soon as I get the chance to playtest the new rules, I will do so. Hey WotC, you want someone to see how the new rules work in an online game, right? Drop me a line at onlinedungeonmaster@gmail.com!</p>
<p>-Michael the OnlineDM</p>
<p><a href="http://twitter.com/onlinedm1">OnlineDM1</a> on Twitter</p>
<br />Filed under: <a href='http://onlinedm.wordpress.com/category/4e-dd/'>4e D&amp;D</a>, <a href='http://onlinedm.wordpress.com/category/dndnext/'>dndnext</a>, <a href='http://onlinedm.wordpress.com/category/news/'>News</a>, <a href='http://onlinedm.wordpress.com/category/reviews-culture/'>Reviews &amp; Culture</a> Tagged: <a href='http://onlinedm.wordpress.com/tag/5e/'>5e</a>, <a href='http://onlinedm.wordpress.com/tag/dd4e/'>D&amp;D4e</a>, <a href='http://onlinedm.wordpress.com/tag/dndnext/'>dndnext</a>, <a href='http://onlinedm.wordpress.com/tag/pathfinder/'>Pathfinder</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/onlinedm.wordpress.com/1718/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/onlinedm.wordpress.com/1718/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/onlinedm.wordpress.com/1718/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/onlinedm.wordpress.com/1718/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/onlinedm.wordpress.com/1718/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/onlinedm.wordpress.com/1718/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/onlinedm.wordpress.com/1718/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/onlinedm.wordpress.com/1718/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/onlinedm.wordpress.com/1718/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/onlinedm.wordpress.com/1718/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/onlinedm.wordpress.com/1718/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/onlinedm.wordpress.com/1718/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/onlinedm.wordpress.com/1718/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/onlinedm.wordpress.com/1718/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1718&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>7</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/9e8ebea9234187f86c9e2ea3ab0511a0?s=96&#38;d=monsterid&#38;r=G" medium="image">
			<media:title type="html">Michael</media:title>
		</media:content>
	</item>
		<item>
		<title>Madness at Gardmore Abbey: Session Three</title>
		<link>http://onlinedm.wordpress.com/2012/01/09/madness-at-gardmore-abbey-session-three/</link>
		<comments>http://onlinedm.wordpress.com/2012/01/09/madness-at-gardmore-abbey-session-three/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 14:30:27 +0000</pubDate>
		<dc:creator>OnlineDM</dc:creator>
				<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[Adventures]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[Madness at Gardmore Abbey]]></category>

		<guid isPermaLink="false">http://onlinedm.wordpress.com/?p=1714</guid>
		<description><![CDATA[Past sessions: Session One, Session Two As always, SPOILERS AHEAD! The group left Winterhaven, escorting Sir Oakley to Gardmore Abbey on his quest to purify the main temple on top of the mountain. He explained that he knew of the existence of a secret stair to take the party up the back side of the mountain and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1714&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Past sessions: <a href="http://onlinedm.wordpress.com/2011/12/21/madness-at-gardmore-abbey-session-one/">Session One</a>, <a href="http://onlinedm.wordpress.com/2011/12/26/madness-at-gardmore-abbey-session-two/">Session Two</a></p>
<p>As always, <strong>SPOILERS AHEAD</strong>!</p>
<p>The group left Winterhaven, escorting Sir Oakley to Gardmore Abbey on his quest to purify the main temple on top of the mountain. He explained that he knew of the existence of a secret stair to take the party up the back side of the mountain and straight to Dragon&#8217;s Roost (the  mountaintop). After an hour or two of searching, they uncovered the stair and made their way up the long climb.</p>
<p>At the top, they found four buildings still standing. The main temple was the grandest of these, and only partially ruined. The stair came up directly behind a squat, columned building. To the south was a long, ruined structure, and to the north was the relatively intact gate house that guarded the road down to the orc village.</p>
<p>Since they were right next to the squat building, they peeked inside and saw webs all over the ceiling. Recalling their earlier, unpleasant run-in with deathjump spiders, they moved elsewhere.</p>
<p>Our intrepid explorers decided to poke around the long, ruined building to the south next. Peering inside, they saw some broken bunks, a well, and a rubble-covered stairway. This building had evidently been a barracks. After debating for a few minutes whether they should go inside (the well was strangely tempting for our elf hunter, who had enjoyed drinking from the Font of Ioun earlier), I had them roll a stealth check&#8230; which they failed.</p>
<p>Suddenly, a big-ass bug popped out of the ground in the middle of their group, spraying rocks and debris all over them. It was a bulette! And so battle ensued.</p>
<p>This was <strong>Encounter 19: The Barracks</strong>. With a party of five, it would include the bulette and two carrion crawlers. I scaled it down for my three-PC party by removing a carrion crawler. Having Sir Oakley in the party made it a pretty easy encounter.</p>
<p>Running the bulette was fun; I was happy to let him get opportunity attacked if need be in order to dig back into the ground and burst out later, creating zones of difficult terrain all over the place. I had the carrion crawler make stealth checks for the first two rounds to get close to the doorway where the fight was taking place, and the warpriest who chased the bulette into the main barracks had to make a quick decision whether to fight on or retreat when she saw the tentacled monstrosity clinging to the wall inside the door. She fought on, and the day was soon won.</p>
<p>Our elf hunter was disappointed to discover that the well only had water 30 feet down, with no bucket to fetch it. Mature character that he is, he decided to poop down the well in frustration. Okay then. He also searched the ruins and found a skeleton with a small amount of gold and two potion vials. These turned out to be an Elixir of Flying and an Elixir of Accuracy (I&#8217;m so loving Mordenkainen&#8217;s Magnificent Emporium).</p>
<p>The group asked Sir Oakley about the stairs, which he explained led down to the ancient vaults far beneath Dragon&#8217;s Roost, in which there were chambers devoted to all of the gods worshiped at Gardmore Abbey. He said that, while he would one day love to cleanse the entirety of the abbey from evil influence, including the vaults, his main goal for now was to cleanse the temple.</p>
<p>Thus, the party headed for the grand building. Inside, they saw altars devoted to Kord, Pelor, Erathis, Ioun and Moradin, in addition to the grand altar to Bahamut himself. Bahamut&#8217;s human knight avatar was also represented in statue form in the middle of the temple.</p>
<p>The temple was not entirely uninhabited, however, as the group soon learned. A disgusting half-woman, half-vulture creature swooped down and invited the group to come and pray for Bahamut, but she wasn&#8217;t making a lot of sense. Her sister in the rafters was babbling incoherently. Our dragonborn swordmage recognized the creatures as harpies. Sir Oakley didn&#8217;t like this one bit, saying that harpies are not known for their worship of Bahamut, and this harpy&#8217;s preaching was nonsensical and sacrilegious. He drew his sword, as did the rest of the party, and the harpies began the fight. They were soon joined by a pair of angels of valor; creatures that normally would defend a temple, but that seemed intent on destroying the intruders, even though Sir Oakley was clearly a paladin of Bahamut. Thus began <strong>Encounter 21</strong>.</p>
<p>The lead harpy soon enthralled most of the party with her bizarre hymn to Bahamut, pulling them closer to her so that the angels could zap them with lightning. [Side note: I LOVE the descriptions of the harpies from a role-playing perspective on page 7 of book 4. Giving these monsters not only names but also personalities and descriptions of their songs was fantastic!]</p>
<p>Once our hunter had escaped the enthralling song, he decided to pull out the Elixir of Flying and take to the air. As he got close to the altar of Kord, his deity, he felt a pull in that direction and discovered that fighting while near the altar of his god made him more powerful. He took great pleasure in shooting the angels out of the air and sending them crashing to the floor.</p>
<p>Our swordmage, who is firmly unaligned and worships no deity, asked if she could do an on-the-spot conversion to worship Ioun, whose altar was the easiest for her to get to. I absolutely allowed this &#8211; and oh, there will be consequences!</p>
<p>Eventually, the swordmage&#8217;s ongoing lightning damage felled the final angel, and the group could rest for a moment in the temple. They discovered they harpies&#8217; chamber, where the gaps between the bricks had been stuffed with gold coins. They also discovered a mace hidden under a harpy-dung-covered pile of fabric and furs, which had clearly belonged to an original defender of the temple. This was revealed to be a Mace of Disruption (yay Mordenkainen again!), which I thought was a perfect fit for the temple and a useful weapon for our half-elf warpriest.</p>
<p>Sir Oakley then attempted his ritual to purify the temple, while the PCs assisted (since they now each worshiped a deity represented here). Sadly, the ritual failed because three religious relics were missing from the main altar. Sir Oakley asked the party to find the relics and bring them back to him in the temple, confident that they must be somewhere in the area of Gardmore Abbey.</p>
<p>The group asked Sir Oakley if he would stand guard while they took an extended rest in the temple, and he agreed to do so.</p>
<p>Thus ended session three. I have not yet revealed the treasure hidden in the altar to Bahamut, but I think it will come up soon. I also have yet to remember the Key card from the Deck of Many Things that the party carries, but the players haven&#8217;t remembered it yet, either. I&#8217;m looking forward to session four next weekend!</p>
<br />Filed under: <a href='http://onlinedm.wordpress.com/category/4e-dd/'>4e D&amp;D</a>, <a href='http://onlinedm.wordpress.com/category/adventures/'>Adventures</a> Tagged: <a href='http://onlinedm.wordpress.com/tag/dd4e/'>D&amp;D4e</a>, <a href='http://onlinedm.wordpress.com/tag/madness-at-gardmore-abbey/'>Madness at Gardmore Abbey</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/onlinedm.wordpress.com/1714/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/onlinedm.wordpress.com/1714/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/onlinedm.wordpress.com/1714/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/onlinedm.wordpress.com/1714/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/onlinedm.wordpress.com/1714/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/onlinedm.wordpress.com/1714/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/onlinedm.wordpress.com/1714/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/onlinedm.wordpress.com/1714/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/onlinedm.wordpress.com/1714/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/onlinedm.wordpress.com/1714/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/onlinedm.wordpress.com/1714/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/onlinedm.wordpress.com/1714/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/onlinedm.wordpress.com/1714/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/onlinedm.wordpress.com/1714/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1714&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>9</slash:comments>
	
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			<media:title type="html">Michael</media:title>
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		<title>How do you find Online Dungeon Master?</title>
		<link>http://onlinedm.wordpress.com/2012/01/02/how-do-you-find-online-dungeon-master/</link>
		<comments>http://onlinedm.wordpress.com/2012/01/02/how-do-you-find-online-dungeon-master/#comments</comments>
		<pubDate>Mon, 02 Jan 2012 14:43:41 +0000</pubDate>
		<dc:creator>OnlineDM</dc:creator>
				<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[Meta]]></category>

		<guid isPermaLink="false">http://onlinedm.wordpress.com/?p=1710</guid>
		<description><![CDATA[As we move into a new year, I thought about the fact that my blog is pretty well established now and has a good stream of traffic (typically about 200-250 hits on days I don&#8217;t post and 400+ on days I do post). I know that a lot of that traffic comes from people searching [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1710&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>As we move into a new year, I thought about the fact that my blog is pretty well established now and has a good stream of traffic (typically about 200-250 hits on days I don&#8217;t post and 400+ on days I do post). I know that a lot of that traffic comes from people searching for various things online and deciding to click on my posts.</p>
<p>So I was curious: What did people search for in 2011 that led them to Online Dungeon Master?</p>
<p><a href="http://onlinedm.files.wordpress.com/2011/12/onlinedm-blog-searches.jpg"><img class="aligncenter size-medium wp-image-1711" title="OnlineDM Blog Searches" src="http://onlinedm.files.wordpress.com/2011/12/onlinedm-blog-searches.jpg?w=300&#038;h=227" alt="" width="300" height="227" /></a></p>
<p>As you can see from the table above, my <a href="http://onlinedm.wordpress.com/2011/04/17/review-reavers-of-harkenwold/">review</a> and <a href="http://onlinedm.wordpress.com/2011/05/06/reavers-of-harkenwold-maps/">maps</a> for Reavers of Harkenwold led a lot of people here in 2011. They also searched for Online Dungeon Master, but I&#8217;m guessing that they were probably looking for something other than my blog with that search.</p>
<p>I was surprised to see a bunch of searches for dungeon tiles leading people here. I actually don&#8217;t use dungeon tiles in my own games, but I&#8217;ve had to recreate a number of maps in MapTool that originally were made using dungeon tiles.</p>
<p>It made me happy to see that 162 people searched for OnlineDM. That means they were actually looking for me! It might be just one person who checks out my blog every other day but doesn&#8217;t want to create a bookmark I guess, but I prefer to think that there are actually people out there who&#8217;ve heard of me somehow and decided to seek me out. Pretty cool.</p>
<p>Cairn of the Winter King was not as popular as Reavers of Harkenwold, but since I <a href="http://onlinedm.wordpress.com/2011/08/17/review-cairn-of-the-winter-king-monster-vault-adventure/">reviewed it</a> and <a href="http://onlinedm.wordpress.com/2011/07/24/maps-cairn-of-the-winter-king/">shared maps</a>, it got some traffic.</p>
<p>Heroes of the Feywild was a popular release in 2011, and I did write an extensive <a href="http://onlinedm.wordpress.com/2011/11/15/review-of-heroes-of-the-feywild-part-1-overview/">three</a>-<a href="http://onlinedm.wordpress.com/2011/11/16/review-of-heroes-of-the-feywild-part-2-races-and-classes/">part</a> <a href="http://onlinedm.wordpress.com/2011/11/17/review-of-heroes-of-the-feywild-part-3-character-options-and-backgrounds/">review</a>.</p>
<p>I wasn&#8217;t surprised to see people searching for <a href="http://onlinedm.wordpress.com/downloads/maptool-macros/">MapTool macros</a> and coming here, but I was surprised that so many people came for so many different things first. Still, I&#8217;m glad to be a <a href="http://onlinedm.wordpress.com/maptool-education-central/">resource for MapTool programmers</a>.</p>
<p>And since I&#8217;ve been running the <a href="http://www.enworld.org/ap/wotbs.html">War of the Burning Sky</a> campaign saga and occasionally posting about it, I&#8217;ve gotten some traffic from searches. Makes sense.</p>
<p>So, there you have it &#8211; this is what led people to my blog in 2011. If this is your first time, welcome!</p>
<p>-Michael the OnlineDM</p>
<p><a href="http://twitter.com/onlinedm1">OnlineDM1</a> on Twitter</p>
<br />Filed under: <a href='http://onlinedm.wordpress.com/category/4e-dd/'>4e D&amp;D</a> Tagged: <a href='http://onlinedm.wordpress.com/tag/meta/'>Meta</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/onlinedm.wordpress.com/1710/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/onlinedm.wordpress.com/1710/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/onlinedm.wordpress.com/1710/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/onlinedm.wordpress.com/1710/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/onlinedm.wordpress.com/1710/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/onlinedm.wordpress.com/1710/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/onlinedm.wordpress.com/1710/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/onlinedm.wordpress.com/1710/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/onlinedm.wordpress.com/1710/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/onlinedm.wordpress.com/1710/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/onlinedm.wordpress.com/1710/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/onlinedm.wordpress.com/1710/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/onlinedm.wordpress.com/1710/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/onlinedm.wordpress.com/1710/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1710&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">Michael</media:title>
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			<media:title type="html">OnlineDM Blog Searches</media:title>
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		<title>Opening for a gamer: Friday night MapTool game</title>
		<link>http://onlinedm.wordpress.com/2011/12/30/opening-for-a-gamer-friday-night-maptool-game/</link>
		<comments>http://onlinedm.wordpress.com/2011/12/30/opening-for-a-gamer-friday-night-maptool-game/#comments</comments>
		<pubDate>Sat, 31 Dec 2011 00:38:35 +0000</pubDate>
		<dc:creator>OnlineDM</dc:creator>
				<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Online games]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[War of the Burning Sky]]></category>

		<guid isPermaLink="false">http://onlinedm.wordpress.com/?p=1708</guid>
		<description><![CDATA[Spread the word all: You could be the lucky person chosen to join an actual OnlineDM-run campaign in MapTool! Calooh! Callay! All right, so maybe this isn&#8217;t the most exciting news ever, but I do have an opening in my long-running Friday night game. It&#8217;s a D&#38;D Fourth Edition game in EN World&#8217;s War of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1708&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Spread the word all: You could be the lucky person chosen to join an actual OnlineDM-run campaign in MapTool! Calooh! Callay!</p>
<p>All right, so maybe this isn&#8217;t the most exciting news ever, but I do have an opening in my long-running Friday night game. It&#8217;s a D&amp;D Fourth Edition game in EN World&#8217;s <a href="http://www.enworld.org/ap/wotbs.html">War of the Burning Sky</a> campaign saga. The characters are 17th-18th level, so we&#8217;re at upper paragon, in spitting distance of epic tier.</p>
<p>The game runs on Friday nights, starting at 6:00 PM US Mountain Time (8:00 PM Eastern, etc.). We usually game for about four hours, and the game runs most weeks (typically three weeks a month or so).</p>
<p>Obviously, if you&#8217;re very new to D&amp;D 4th Edition, this probably isn&#8217;t a great fit since the party is at high level. But if you or someone you know is interested in joining the game, drop me a line at onlinedungeonmaster@gmail.com. Start the new year in a new campaign!</p>
<p>FYI, the party is pretty well-balanced, so almost any class of character would be welcome. We have a dwarf fighter, a tiefling warlock, a genasi wizard (damage focused), a pixie bard and a human hybrid wizard/swordmage (more wizardy with a control focus).</p>
<br />Filed under: <a href='http://onlinedm.wordpress.com/category/4e-dd/'>4e D&amp;D</a>, <a href='http://onlinedm.wordpress.com/category/adventures/'>Adventures</a>, <a href='http://onlinedm.wordpress.com/category/online-games/'>Online games</a> Tagged: <a href='http://onlinedm.wordpress.com/tag/dd4e/'>D&amp;D4e</a>, <a href='http://onlinedm.wordpress.com/tag/war-of-the-burning-sky/'>War of the Burning Sky</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/onlinedm.wordpress.com/1708/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/onlinedm.wordpress.com/1708/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/onlinedm.wordpress.com/1708/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/onlinedm.wordpress.com/1708/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/onlinedm.wordpress.com/1708/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/onlinedm.wordpress.com/1708/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/onlinedm.wordpress.com/1708/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/onlinedm.wordpress.com/1708/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/onlinedm.wordpress.com/1708/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/onlinedm.wordpress.com/1708/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/onlinedm.wordpress.com/1708/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/onlinedm.wordpress.com/1708/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/onlinedm.wordpress.com/1708/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/onlinedm.wordpress.com/1708/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1708&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">Michael</media:title>
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		<title>Madness at Gardmore Abbey: Session Two</title>
		<link>http://onlinedm.wordpress.com/2011/12/26/madness-at-gardmore-abbey-session-two/</link>
		<comments>http://onlinedm.wordpress.com/2011/12/26/madness-at-gardmore-abbey-session-two/#comments</comments>
		<pubDate>Mon, 26 Dec 2011 14:30:21 +0000</pubDate>
		<dc:creator>OnlineDM</dc:creator>
				<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[Madness at Gardmore Abbey]]></category>
		<category><![CDATA[MapTool]]></category>

		<guid isPermaLink="false">http://onlinedm.wordpress.com/?p=1699</guid>
		<description><![CDATA[Earlier sessions: Session One My party of three recovered from their run-in with giant spiders in the feygrove of Gardmore Abbey and continued making their way toward the orc village. Before long, they came upon a spring populated by a number of eladrin warriors. The leader of the eladrin ordered his soldiers to surround the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1699&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Earlier sessions: <a href="http://onlinedm.wordpress.com/2011/12/21/madness-at-gardmore-abbey-session-one/">Session One</a></p>
<p>My party of three recovered from their run-in with giant spiders in the feygrove of Gardmore Abbey and continued making their way toward the orc village. Before long, they came upon a spring populated by a number of eladrin warriors. The leader of the eladrin ordered his soldiers to surround the party, which they did via teleportation. The leader demanded to know who they PCs were and what business they had here.</p>
<p>Homer the elf hunter (played by my brother-in-law) quickly explained that the PCs had been sent by Lord Padraig of Winterhaven to scout the orc threat, and they meant the eladrin no harm. Deciding that enemies of the orcs couldn&#8217;t be all bad, the eladrin leader introduced himself as Berrian Velfarren and invited the party to come to the spring to join him in a glass of high-quality feywine.</p>
<p>Berrian explained that he had come to the region of Gardmore Abbey in search of his father, but that the trail had gone cold. Making matters worse, his sister Analastra had gone off on her own and hadn&#8217;t reported back yet. Berrian said that he would appreciate help in locating her, which the party agreed to do. Berrian explained that he planned to stay by the spring, trying to understand more about its magical properties.</p>
<p>Stasi the half-elf warpriest (played by my sister-in-law) talked to Berrian and examined the fountain and determined that drinking from it could give visions of the history of the region. Only Homer the hunter was brave enough to take a sip, and he experienced a vision of a valorous knight of Bahamut defending himself against an onrushing horde of ten orcs, slaying them all in swift order and emerging victorious. This vision of heroism left Homer with the ability to get some extra minor actions in a future battle.</p>
<p>The party then left the Font of Ioun and moved toward the orc village, eventually coming upon the sounds of struggle in the woods ahead. An eladrin woman was fleeing from a pair of displacer beasts, and the beasts caught up to her and knocked her to the ground, unconscious, as the PCs entered the grove. A dire stirge emerged from a nearby ruined bell tower, and the party moved to attack. Thus began <strong>Encounter 11: Bell Tower</strong>.</p>
<p>Since there are only three PCs in my party, scaling the battles down is always a little bit tricky. I decided to let this one be a challenge, and I only removed one dire stirge instead of removing a displacer beast (or a displacer beast AND a dire stirge). All I can say is wow, displacer beasts sure are annoying to fight! Rolling a 17 or 19 on the attack die and finding out that you missed is a major bummer.</p>
<p>I scaled things a little bit on the fly. I had a stirge go after a bloodied displacer beast. I had a surge die when it was knocked down to about 10 hit points, and I did something similar with one of the displacer beasts. I was planning on having the other displacer beast flee when it was badly bloodied, but the PCs REALLY wanted to kill that thing (it did eventually escape with 9 hit points). The battle ended with Stasi unconscious (but stable) and Homer only on his feat because he got a 20 on a death save. Whew!</p>
<p>After the battle, the PCs were able to revive Analastra, the fallen eladrin. She thanked them, but was clearly embarrassed to have needed their help. She asked them to come with her to meet her brother, whom the PCs revealed they had already met.</p>
<p>Berrian was grateful to see his sister again, and thanked the party by asking what he could do for them. They mentioned that they wanted information about the orcs, and Berrian obliged by telling them what he knew. He also let the party rest in his grove while his soldiers stood guard and Analastra regained her strength (an extended rest &#8211; they needed it!).</p>
<p>In the morning, Analastra escorted the party to the garden hedge maze that marked the end of the feygrove, from which point the party could see much of the orc village for themselves. They also noted the wizard&#8217;s tower, and the fact that the keep seemed to be the headquarters for the orcs, based on the foot traffic in and out.</p>
<p>As the adventurers made their way back through the feygrove to head back to Winterhaven, Berrian gave Sora the dragonborn swordmage (played by my wife, and the only PC to have made it through the displacer beast encounter without falling unconscious) with a Giantslayer Broadsword +2. Yay for Mordenkainen&#8217;s Magnificent Emporium (the first time I&#8217;ve actually used the book).</p>
<p>Back in Winterhaven, the party settled in at Wrafton&#8217;s Inn and sent word to Lord Padraig that they were back and ready to report. Padraig came to see them in the inn, and they showed him the map of the orc village they had created with their notes about the strength of the orc troops. I asked the party if they were telling Padraig about the eladrin the feygrove, and they said no.</p>
<p>Padraig expressed dismay at the size of the orc force and said that he would need allies in order to chase off the orcs. Still no mention of the eladrin. He asked about the wooded area on the map. Still mention of the eladrin.</p>
<p>Shrug.</p>
<p>Padraig did at least note that the wizard&#8217;s tower the party had seen would probably be of interest to Valthrun the Prescient. He also paid the party some gold as a reward for their scouting report.</p>
<p>After Padraig left, the party was approached by a paladin in full-on shiny armor with the device of Bahamut prominently displayed. He introduced himself as Sir Oakley and said that he had heard that the party had been to Gardmore Abbey. He explained that he was a direct descendant of Gardrin the Hammer, founder of the Abbey, and that he wanted to cleanse the Abbey of evil and set it as a beacon of good in the world before he died.  Also, he knew of a secret stair that would lead straight to the top of Dragon&#8217;s Roost, bypassing the orcs. He asked the heroes to help him, and they readily agreed.</p>
<p>They stopped off to talk with Valthrun before leaving town the next day, and he was excited to hear about the tower. He&#8217;d been researching the Abbey in the week the party had been gone, and he asked them to be on the lookout for a book bound in white dragon scales, which his research indicated had been owned by the last wizard to use the tower before the fall of Gardmore Abbey.</p>
<p>Thus ends session two. I hadn&#8217;t put together the encounters on Dragon&#8217;s Roost in MapTool yet, so we had to cut things a little bit short. We should be able to play again before the end of 2012.</p>
<p>Later sessions:</p>
<p><a href="http://onlinedm.wordpress.com/2012/01/09/madness-at-gardmore-abbey-session-three/">Session three</a></p>
<br />Filed under: <a href='http://onlinedm.wordpress.com/category/4e-dd/'>4e D&amp;D</a>, <a href='http://onlinedm.wordpress.com/category/adventures/'>Adventures</a>, <a href='http://onlinedm.wordpress.com/category/play/'>Play</a> Tagged: <a href='http://onlinedm.wordpress.com/tag/dd4e/'>D&amp;D4e</a>, <a href='http://onlinedm.wordpress.com/tag/madness-at-gardmore-abbey/'>Madness at Gardmore Abbey</a>, <a href='http://onlinedm.wordpress.com/tag/maptool/'>MapTool</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/onlinedm.wordpress.com/1699/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/onlinedm.wordpress.com/1699/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/onlinedm.wordpress.com/1699/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/onlinedm.wordpress.com/1699/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/onlinedm.wordpress.com/1699/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/onlinedm.wordpress.com/1699/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/onlinedm.wordpress.com/1699/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/onlinedm.wordpress.com/1699/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/onlinedm.wordpress.com/1699/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/onlinedm.wordpress.com/1699/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/onlinedm.wordpress.com/1699/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/onlinedm.wordpress.com/1699/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/onlinedm.wordpress.com/1699/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/onlinedm.wordpress.com/1699/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1699&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>6</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/9e8ebea9234187f86c9e2ea3ab0511a0?s=96&#38;d=monsterid&#38;r=G" medium="image">
			<media:title type="html">Michael</media:title>
		</media:content>
	</item>
		<item>
		<title>Madness at Gardmore Abbey: Session One</title>
		<link>http://onlinedm.wordpress.com/2011/12/21/madness-at-gardmore-abbey-session-one/</link>
		<comments>http://onlinedm.wordpress.com/2011/12/21/madness-at-gardmore-abbey-session-one/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 14:30:35 +0000</pubDate>
		<dc:creator>OnlineDM</dc:creator>
				<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[Reviews & Culture]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[Madness at Gardmore Abbey]]></category>
		<category><![CDATA[MapTool]]></category>

		<guid isPermaLink="false">http://onlinedm.wordpress.com/?p=1694</guid>
		<description><![CDATA[At Christmas 2010, my wife&#8217;s brother and his wife came to visit us for a couple of weeks. During that time, I introduced them to Dungeons and Dragons, and they were hooked right away. We started off with a Living Forgotten Realms module I had run at my friendly local game store, and they wanted [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1694&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>At Christmas 2010, my wife&#8217;s brother and his wife came to visit us for a couple of weeks. During that time, I introduced them to Dungeons and Dragons, and <a href="http://onlinedm.wordpress.com/2010/12/28/creating-dd-converts/">they were hooked right away</a>.</p>
<p>We started off with a Living Forgotten Realms module I had run at my friendly local game store, and they wanted to know what came next. So, I spent the next day crafting an LFR-style adventure that was the sequel (I really should post about my LURU 2-3 sequel one of these days &#8211; Deeper Into the Crypts). I ran it that night, and they loved it. I ran them through two or three more adventures that week before they had to go home. Good times.</p>
<p>Once they were back in Texas, they wanted to keep playing. No problem &#8211; MapTool to the rescue! I had heard such good things about <a href="http://onlinedm.wordpress.com/2011/04/17/review-reavers-of-harkenwold/">Reavers of Harkenwold</a> that I decided to run them through it next, followed by <a href="http://onlinedm.wordpress.com/2011/08/17/review-cairn-of-the-winter-king-monster-vault-adventure/">Cairn of the Winter King</a>.</p>
<p>Now that we&#8217;re on the standard post-Essentials adventure path, I figured I might as well go with the next adventure: Madness at Gardmore Abbey. I got the box months ago, read through the first two books, and started building monsters in MapTool. Once we figured out when we&#8217;d actually be able to play again, I re-read the books, formatted the <a href="http://www.wizards.com/DnD/Article.aspx?x=dnd/4map/20111122">maps from WotC</a> to fit to a 50 pixel grid, and put a few more monsters together. I randomly determined the positions of the cards from the Deck of Many Things and all of the consequences of those positions. And now, off we go!</p>
<p><strong>SPOILERS AHEAD</strong></p>
<p>Session one began with the party in Fallcrest, relaxing after their voyage to the Cairn of the Winter King. A messenger from Winterhaven rode to town, seeking the adventurers whose reputation was growing as problem solvers. Her name was Elaine (though no one asked). She knew the party by name: Sora the dragonborn swordmage (played by my wife), Homer the drow hunter (played by my wife&#8217;s brother) and Stasi the half-elf warpriest (played by my sister-in-law). The messenger explained that Lord Padraig of Winterhaven had a bit of an orc problem that needed solving, and his regular troops weren&#8217;t up to the task. He&#8217;d heard good things about the adventurers, and decided to send the messenger to hire them.</p>
<p>Being the easygoing, &#8220;Where&#8217;s the next fight?&#8221; group that they are, they eagerly agreed to travel with Elaine to Winterhaven. Lord Padraig had arranged for the party to be put up at Wrafton&#8217;s Inn at no charge during their time helping the town. They tried to catch a whiff of rumor about the orcs from the patrons who were there in the early afternoon (Rond Kelfem, Valthrun the Prescient, a few peasants and of course Salvana Wrafton), but their Streetwise was lousy. So, they waited for Padraig to show up.</p>
<p>The Lord came to the Inn around dinner time, and waved for Salvana to bring him his regular mug of ale. He bowed slightly to the party with a few words of flattery and asked to sit with them. He explained the orc problem and what he wanted the group to do (the <strong>Scout the Abbey quest</strong> from page 8 of book 2). Again, they readily agreed.</p>
<p>After Padraig left, the group tried to pick up some more information, which they got from Valthrun and Eilian the Old at a corner table. They learned about the sacking of Gardmore Abbey 150 years prior and the orcs who lived there ever since. Eilian had seen the ruins as a boy, but never ventured too close. Valthrun expressed interest in the grounds &#8211; surely there must be some intriguing mysteries within. He asked the party to let him know if they found anything mysterious.</p>
<p>And with that, they set off to Gardmore Abbey. After three days&#8217; travel, they arrived at the place where a path left the King&#8217;s Road to head up to the wall around the abbey&#8217;s hill. Their keen eyes spotted some orcs manning (well, orcing) the guard towers by the main gate, so they decided to head south, where trees could be seen on the opposite side of the wall. Finding a gap in the wall, they decided to head on through.</p>
<p>At this point, I decided they needed a fight, so I tossed them into E<strong>ncounter 9</strong> against the spiders (even though they weren&#8217;t coming at the Feygrove via the village). The three of them fought off five deathjump spiders without trouble.</p>
<p>During a short rest after the battle, the adventurers noticed an armor-clad skeleton tangled up in some webs in the trees. Armor might mean treasure, so they climbed up and cut the body down. They were able to figure out that this was the body of a paladin of Bahamut, and in addition to a faint magic aura from the paladin&#8217;s sword, they also discovered a thin plate of ivory, about the size of the palm of a hand, blank on one side, and with an etched image of key on the other side (which I described as being similar to scrimshaw). Stasi, the Arcana-trained warpriest, was able to figure out that this was a card from the Deck of Many Things, a legendary artifact known as a force for chaos in the universe. She was also able to determine what effect the Key card would have in battle. Intrigued, she decided to hang onto the card.</p>
<p>And thus ends session one. I&#8217;m excited about how things have gone so far. It didn&#8217;t take much encouragement for my group to decide to check out the Abbey, and now they&#8217;ve found one of the cards of the Deck of Many Things. They&#8217;re in the Abbey to scout the orcs, but have taken a circuitous route to get there &#8211; and that&#8217;s okay! Madness at Gardmore Abbey allows for a lot of freedom, which I appreciate.</p>
<p>Now I need to put some more encounters together &#8211; I only have 1 through 14 done!</p>
<p>Future sessions:</p>
<p><a href="http://onlinedm.wordpress.com/2011/12/26/madness-at-gardmore-abbey-session-two/">Session two</a></p>
<p><a href="http://onlinedm.wordpress.com/2012/01/09/madness-at-gardmore-abbey-session-three/">Session three</a></p>
<br />Filed under: <a href='http://onlinedm.wordpress.com/category/4e-dd/'>4e D&amp;D</a>, <a href='http://onlinedm.wordpress.com/category/adventures/'>Adventures</a>, <a href='http://onlinedm.wordpress.com/category/play/'>Play</a>, <a href='http://onlinedm.wordpress.com/category/reviews-culture/'>Reviews &amp; Culture</a> Tagged: <a href='http://onlinedm.wordpress.com/tag/dd4e/'>D&amp;D4e</a>, <a href='http://onlinedm.wordpress.com/tag/madness-at-gardmore-abbey/'>Madness at Gardmore Abbey</a>, <a href='http://onlinedm.wordpress.com/tag/maptool/'>MapTool</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/onlinedm.wordpress.com/1694/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/onlinedm.wordpress.com/1694/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/onlinedm.wordpress.com/1694/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/onlinedm.wordpress.com/1694/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/onlinedm.wordpress.com/1694/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/onlinedm.wordpress.com/1694/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/onlinedm.wordpress.com/1694/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/onlinedm.wordpress.com/1694/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/onlinedm.wordpress.com/1694/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/onlinedm.wordpress.com/1694/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/onlinedm.wordpress.com/1694/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/onlinedm.wordpress.com/1694/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/onlinedm.wordpress.com/1694/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/onlinedm.wordpress.com/1694/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1694&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://onlinedm.wordpress.com/2011/12/21/madness-at-gardmore-abbey-session-one/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/9e8ebea9234187f86c9e2ea3ab0511a0?s=96&#38;d=monsterid&#38;r=G" medium="image">
			<media:title type="html">Michael</media:title>
		</media:content>
	</item>
		<item>
		<title>A plea for good PR for D&amp;D</title>
		<link>http://onlinedm.wordpress.com/2011/12/19/a-plea-for-good-pr-for-dd/</link>
		<comments>http://onlinedm.wordpress.com/2011/12/19/a-plea-for-good-pr-for-dd/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 14:35:28 +0000</pubDate>
		<dc:creator>OnlineDM</dc:creator>
				<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[Editions]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[D&D4e]]></category>

		<guid isPermaLink="false">http://onlinedm.wordpress.com/?p=1692</guid>
		<description><![CDATA[I&#8217;m not an edition warrior, and edition wars make me sad. I know they&#8217;ll always exist, but I hope for a day when they are barely noticeable. I came to D&#38;D too late for the last edition war. I played a little bit of 3rd Edition in 2002 or thereabouts, but didn&#8217;t really get into [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1692&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m not an edition warrior, and edition wars make me sad. I know they&#8217;ll always exist, but I hope for a day when they are barely noticeable.</p>
<p>I came to D&amp;D too late for the last edition war. I played a little bit of 3rd Edition in 2002 or thereabouts, but didn&#8217;t really get into the game until early 2010 with 4th Edition. Thus, my information about the 3e to 4e edition war has come after the fact, when 4e was already well-established and people had taken sides. I missed the &#8220;people forming their opinions&#8221; stage of the war and have only personally seen the &#8220;cold war&#8221; state of things.</p>
<p>It seems to me that there are certainly facets of 4e that people who dislike the game actually dislike. However, a lot of those have become less prominent with the introduction of the Essentials books (for instance the &#8220;sameness&#8221; of classes and martial classes with daily powers).</p>
<p>It also seems that people who don&#8217;t like 4e dislike the way certain things are presented in the books. For instance, they feel that there&#8217;s too much emphasis on tactical combat and not enough on flavor, exploration and wonder. A fair criticism, and also something that&#8217;s gotten better in later books, but it&#8217;s something that&#8217;s not an inherent problem with the game itself, just its presentation. A good 4e DM can have plenty of flavor, exploration and wonder in the game.</p>
<p>Thus, I think a lot of people who hate 4e could potentially have a lot of fun playing the game if they wanted to. But they do not want to &#8211; strongly.</p>
<p>So why are there such strong negative feelings toward 4e in some quarters, rather than just apathy? If a game doesn&#8217;t appeal to me, I generally ignore it. I don&#8217;t complain about it.</p>
<p>I think it&#8217;s clear that a big source of the vitriol against 4e was the poor public relations (PR) surrounding the launch of the edition. I didn&#8217;t see all of the &#8220;4e is the new edition&#8221; PR when it actually came out in 2008, but I&#8217;ve seen bits of it quoted in edition warry forum posts and such.</p>
<p>It was bad. WotC seems to have really alienated a large part of their player base. This isn&#8217;t always a bad thing for a company &#8211; sometimes you&#8217;ll have customers whom you&#8217;re not really interested in serving, and it would be better for the company if those customers went away. But I don&#8217;t think that&#8217;s the case with the customers WotC lost in the 4e transition. I think they screwed up by alienating that many people, and I think they&#8217;d agree that they screwed up.</p>
<p>Thus, my plea: <strong>Please, WotC, as you move forward with the D&amp;D game in all of its incarnations, whether that&#8217;s 5th Edition or something else, please make PR a priority.</strong></p>
<p>Note that I&#8217;m taking the term &#8220;public relations&#8221; at face value here &#8211; relations with the public. I don&#8217;t mean marketing-speak or alternate reality games or weird PR stunts or anything like that. I mean, think very carefully and put real resources into building and maintaining good relationships with the gaming public as you work on new projects.</p>
<p>To be clear, I think Mike Mearls has done a very good job of this so far. I think the hiring of Monte Cook, clearly a fan of older editions, is probably a step in the right direction (although WotC will need to delicately handle the message here to folks who LIKE 4e; Monte&#8217;s columns have the potential to alienate them). But I could see it blowing up, badly.</p>
<p>Stay positive. Don&#8217;t bad-mouth other editions of the game or other games (like Pathfinder). Talk about what&#8217;s great about your new projects without dwelling too much on the perceived &#8220;problems&#8221; you&#8217;re solving . Think carefully about how your words will be interpreted before you write them or say them in public.</p>
<p>This is not an easy task, of course. One extreme would be to say as little as possible and to make sure that everything you say is carefully vetted. That&#8217;s a mistake, too. Openness of communication with the gaming community is a hugely important way of building goodwill. But you have to make sure the people who are doing that communicating have the right attitude.</p>
<p>Be nice. Be welcoming. Develop a thick skin (because haters gotta hate). Acknowledge what&#8217;s good about other editions and other games.</p>
<p>Even if you don&#8217;t get waves of people migrating to your game, good PR will keep you from seeing waves of people migrating away. And from reading comments online, it sounds to me like a lot of people who don&#8217;t currently play 4e are open to the idea of considering WotC D&amp;D in the future, if it&#8217;s done well. Bad PR will make sure that those potential customers never give your product a shot. Be positive, open and welcoming.</p>
<p>You can do it. Good luck!</p>
<br />Filed under: <a href='http://onlinedm.wordpress.com/category/4e-dd/'>4e D&amp;D</a>, <a href='http://onlinedm.wordpress.com/category/editions/'>Editions</a>, <a href='http://onlinedm.wordpress.com/category/pathfinder/'>Pathfinder</a> Tagged: <a href='http://onlinedm.wordpress.com/tag/dd4e/'>D&amp;D4e</a>, <a href='http://onlinedm.wordpress.com/tag/editions/'>Editions</a>, <a href='http://onlinedm.wordpress.com/tag/pathfinder/'>Pathfinder</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/onlinedm.wordpress.com/1692/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/onlinedm.wordpress.com/1692/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/onlinedm.wordpress.com/1692/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/onlinedm.wordpress.com/1692/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/onlinedm.wordpress.com/1692/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/onlinedm.wordpress.com/1692/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/onlinedm.wordpress.com/1692/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/onlinedm.wordpress.com/1692/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/onlinedm.wordpress.com/1692/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/onlinedm.wordpress.com/1692/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/onlinedm.wordpress.com/1692/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/onlinedm.wordpress.com/1692/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/onlinedm.wordpress.com/1692/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/onlinedm.wordpress.com/1692/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1692&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>13</slash:comments>
	
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			<media:title type="html">Michael</media:title>
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		<title>The RPG podcasts I enjoy (and participate in)</title>
		<link>http://onlinedm.wordpress.com/2011/12/13/the-rpg-podcasts-i-enjoy-and-participate-in/</link>
		<comments>http://onlinedm.wordpress.com/2011/12/13/the-rpg-podcasts-i-enjoy-and-participate-in/#comments</comments>
		<pubDate>Tue, 13 Dec 2011 14:30:31 +0000</pubDate>
		<dc:creator>OnlineDM</dc:creator>
				<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[GenCon]]></category>

		<guid isPermaLink="false">http://onlinedm.wordpress.com/?p=1677</guid>
		<description><![CDATA[I&#8217;m guessing that lots of folks who read RPG blogs like Online Dungeon Master probably also listen to some RPG podcasts, and I wanted to take some time to discuss the podcasts I listen to. I&#8217;ve also been lucky enough to be a guest on two podcasts recently, so the topic is on my mind [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1677&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m guessing that lots of folks who read RPG blogs like Online Dungeon Master probably also listen to some RPG podcasts, and I wanted to take some time to discuss the podcasts I listen to. I&#8217;ve also been lucky enough to be a guest on two podcasts recently, so the topic is on my mind for that reason, too. Go check out the latest episode of <a href="http://thetome.podbean.com/2011/12/11/heroes-of-the-feywild-tome-186/">The Tome Show</a> to hear my dulcet tones!</p>
<p><strong><a href="http://4geeks4e.com/">Dungeon Masters Roundtable / 4 Geeks 4e</a></strong></p>
<p>These used to be two separate podcasts, but I understand that they&#8217;ve since merged into one. I believe this might have been the first D&amp;D podcast I discovered. Basically, you get <a href="http://twitter.com/ThadeousC">Thadeous Cooper</a>, Tracy &#8220;<a href="http://twitter.com/sarahdarkmagic">Sarah Darkmagic</a>&#8221; Hurley, <a href="http://twitter.com/deadorcs">Randall Walker</a> and <a href="http://twitter.com/dmsamuel">Samuel Dillon</a> chatting about whatever D&amp;D 4e stuff comes to mind, usually for an hour and a half to two hours.</p>
<p>Sometimes they grab other folks on Skype and bring them into the call (<a href="http://twitter.com/mshea">Mike Shea</a> has been a regular recently). They run new podcasts irregularly, but I think a lot of podcasts are like that.</p>
<p>As of this writing, their last episode is over two months old, but they&#8217;ll have periods where a new podcast comes out every couple of weeks. It&#8217;s not a well-oiled machine or anything like that, but it&#8217;s entertaining. I like listening to the contributors. I even attended their live taping at GenCon. Clearly, something is wrong with me.</p>
<p><strong><a href="http://thetomeshow.com">The Tome Show</a></strong></p>
<p><a href="http://twitter.com/squach">Jeff &#8220;JEFF GREINER&#8221; Greiner</a> has been running this podcast for 186 episodes (as of this writing in mid December 2011), focusing on &#8220;news, reviews and interviews&#8221; mainly about 4e. He brought on Tracy Hurley as co-host about a year ago when he found out his wife would be having a baby and he would have less time to devote to the details of the podcast.</p>
<p>Typically, episodes of The Tome revolve around a particular guest, new product, or hot topic (generally guests and products; The Tome tends to avoid rumors and drama). They&#8217;ve been doing a series of Book Club episodes recently, where the hosts and guests will all read the same RPG-related novel and then discuss it on the air. Since I don&#8217;t read RPG-related novels, I&#8217;ve been skipping those episodes, but I&#8217;m sure they&#8217;re well done.</p>
<p>Unlike 4 Geeks 4e, The Tome Show is a more well-oiled machine. They have nice production for their intro out and outro, and they have regular sponsors. They even have a script for certain parts of the show, and an actual agenda of topics with something of a timeline to them.</p>
<p>I&#8217;m rather giddy to say that I was a guest on a <a href="http://thetome.podbean.com/2011/12/11/heroes-of-the-feywild-tome-186/">recent episode of The Tome Show</a> in which we reviewed Heroes of the Feywild. It was a cool experience.</p>
<p><a href="http://blog.obsidianportal.com/category/haste-podcast/"><strong>Haste</strong></a></p>
<p>Haste is the official Obsidian Portal podcast. I enjoy it even though I don&#8217;t personally use <a href="http://www.obsidianportal.com/">Obsidian Portal</a> (mainly because I tend to run published campaigns, not because there&#8217;s anything wrong with Obsidian Portal). It&#8217;s hosted by Jerry &#8220;<a href="http://twitter.com/dreadgazeebo">DreadGazeebo</a>&#8221; LeNeave and <a href="https://twitter.com/micahwedemeyer">Micah Wedemeyer</a>.</p>
<p>The name &#8220;Haste&#8221; is a reference to the fact that it aims to be a short podcast. I believe they were originally shooting for 20 minutes or so per episode, but they tend to be more like 30 most of the time. Doesn&#8217;t bother me!</p>
<p>Like The Tome Show, Haste usually has an agenda of topics. 4e issues are covered frequently, but not exclusively. Haste has also seen a recent trend of having guests on the show, whereas the earlier episodes were generally just Jerry and Micah. They don&#8217;t shy away from controversial RPG topics, either. <a href="http://blog.obsidianportal.com/haste15-blogger-tiers-dnd-kids-uber-gm-screen/">They covered the kerfuffle</a> that resulted from <a href="http://onlinedm.wordpress.com/2011/09/19/dd-community-follow-up-discussion/">my posts about the online RPG community</a> this summer, for instance.</p>
<p>Haste is a newer podcast and one of the most regularly updated as well. They aim for once a week, and they hit it more often than not.</p>
<p><strong><a href="http://www.enchantedgrounds.com/?cat=9">Enchanted Grounds</a> / <a href="http://goblinguru.com/">Goblin Gurus </a></strong></p>
<p>I&#8217;m guessing nobody but me in the RPG community listens to these, but they&#8217;re worth publicizing. These podcasts were started by the folks at my friendly local game store, Enchanted Grounds. Wes and Bill have been talking about comics and games on the Enchanted Grounds podcast for about two years, and they&#8217;ve recently spun off into an RPG-specific podcast called Goblin Gurus. I tend to skip the comics section of the main Enchanted Grounds podcast, but the non-RPG gaming parts of the show still interest me since I do like board games as well as RPGs. Give these guys a try!</p>
<p><strong><a href="http://thetome.podbean.com/author/dicemonkey/">Dice Monkey Radio</a></strong></p>
<p>This is a newer podcast started by <a href="https://twitter.com/markmeredith">Mark Meredith</a> of <a href="http://dicemonkey.net/">DiceMonkey.net</a>. It&#8217;s hosted on The Tome Show&#8217;s feed, so if you subscribe to the Tome Show, you&#8217;ll get Dice Monkey Radio as well.</p>
<p>Only two episodes have been released so far, and I was the guest on <a href="http://thetome.podbean.com/2011/11/14/dice-monkey-radio-episode-2/">episode two</a>, so I&#8217;m biased! But I think it has a lot of promise. Mark is aiming for one podcast a month, and I understand that episode three has already been recorded and will soon be released.</p>
<p><strong><a href="http://critical-hits.com/category/podcasts/dm-guys-podcast/">Dungeon Master Guys</a></strong></p>
<p>Hosted by Enrique &#8220;<a href="http://twitter.com/newbiedm">NewbieDM</a>&#8220;, Dave &#8220;<a href="https://twitter.com/DaveTheGame">The Game</a>&#8221; Chalker and Philippe &#8220;<a href="http://twitter.com/chattydm">ChattyDM</a>&#8221; Menard, the Dungeon Master Guys is an entertaining little podcast that ran pretty regularly in 2010 and not so much in 2011. I know that Enrique drifted away from 4e for a while and has recently drifted back, so perhaps we&#8217;ll get more episodes in the future.</p>
<p>The format of this podcast has been for each host to create a segment of their own, and they combine these segments with some group discussion as they lead into and out of the segments. They cover more than just 4e, and I find the podcast to be well done. It would be a shame if they shuttered the thing, but the archives are still worth listening to.</p>
<p><strong><a href="http://itunes.apple.com/us/podcast/the-newbiedm-com-minicast/id361151280">NewbieDM minicast</a></strong></p>
<p>This was a relatively short-lived podcast (though I believe there was talk of reviving it) from Enrique &#8220;<a href="http://twitter.com/newbiedm">NewbieDM</a>&#8220;. The format was pretty cool; less than 10 minutes, with a rotating cast of co-hosts, and a question from a caller. Bite-sized podcasting &#8211; yum!</p>
<p><strong><a href="http://www.rpgcircus.com/">RPG Circus</a></strong></p>
<p>A  long-running, regularly-updated podcast hosted by Jeff &#8220;<a href="http://twitter.com/bonemaster">bonemaster</a>&#8221; Uurtamo with a semi-regular cast of co-hosts, RPG Circus covers some recent RPG news but also has plenty of talk about older games. I keep listening to this podcast, although I&#8217;m not quite sure why. I can&#8217;t  say that I like it exactly, but I still find it worth listening to. Jeff is not a 4e player, so the 4e conversation on the podcast tends to be minimal and usually comes up in the news section, but still, I think it&#8217;s useful to hear from a podcaster who has experience with non-D&amp;D games.</p>
<p><strong><a href="http://thatshowweroll.libsyn.com/">That&#8217;s How We Roll</a></strong></p>
<p>I only recently discovered this podcast, hosted by Fred Hicks and Chris Hanrahan. Apparently Fred is one of the the main people behind <a href="http://www.evilhat.com/home/">Evil Hat Productions</a>, producers of the Dresden Files RPG (which I&#8217;m looking forward to trying at <a href="http://www.denvergamers.org/">Genghis Con</a> in a couple of months). They talk about the RPG industry from an insider perspective (publishing and retail), which I find fascinating.</p>
<p><strong><a href="http://thisjustinfromgencon.com/">This Just In From GenCon</a></strong></p>
<p>Exactly what it says on the tin. These guys talk about what&#8217;s going on at GenCon, with a pretty broad brush. Great for folks who aren&#8217;t able to make it to Indianapolis but wish they could. Obviously only relevant in the summer.</p>
<p><strong><a href="http://critical-hits.com/category/podcasts/ch-podcast/">Critical Hits Podcast</a></strong></p>
<p>I haven&#8217;t listened to all of the back episodes of this one, but recent episodes have featured Mike &#8220;<a href="http://twitter.com/slyflourish">SlyFlourish</a>&#8221; Shea interviewing someone in the D&amp;D world about their particular area of expertise. I think Mike is a particularly good podcast host and does a great job of putting together interesting talks.</p>
<p><strong>Wrap-up</strong></p>
<p>So, that&#8217;s my current RPG podcast list. Are there others I ought to be listening to? I&#8217;m always looking for more RPG talk radio, apparently!</p>
<p>-Michael the OnlineDM</p>
<p><a href="http://twitter.com/onlinedm1">OnlineDM1 on Twitter</a></p>
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			<media:title type="html">Michael</media:title>
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		<title>Campaign session zero: Group character creation</title>
		<link>http://onlinedm.wordpress.com/2011/12/12/campaign-session-zero-group-character-creation/</link>
		<comments>http://onlinedm.wordpress.com/2011/12/12/campaign-session-zero-group-character-creation/#comments</comments>
		<pubDate>Mon, 12 Dec 2011 14:23:04 +0000</pubDate>
		<dc:creator>OnlineDM</dc:creator>
				<category><![CDATA[4e D&D]]></category>
		<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Characters]]></category>
		<category><![CDATA[DM Lessons]]></category>
		<category><![CDATA[Character Builder]]></category>
		<category><![CDATA[D&D4e]]></category>
		<category><![CDATA[ZEITGEIST]]></category>

		<guid isPermaLink="false">http://onlinedm.wordpress.com/?p=1681</guid>
		<description><![CDATA[I&#8217;ve mainly been a 4th Edition D&#38;D Dungeon Master. I had a little experience with 3rd Edition, but nothing before that, and I hadn&#8217;t run any games regularly until mid 2010. Because my players have had access to the extremely useful Character Builder program, character creation has usually been a solitary activity. Everyone creates their [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1681&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve mainly been a 4th Edition D&amp;D Dungeon Master. I had a little experience with 3rd Edition, but nothing before that, and I hadn&#8217;t run any games regularly until mid 2010. Because my players have had access to the extremely useful Character Builder program, character creation has usually been a solitary activity. Everyone creates their own character at their own home, perhaps exchanging ideas via email to make sure that we end up with a relatively balanced party, and then there&#8217;s a little bit of trying to make the characters fit with one another story-wise at the first session.</p>
<p>This weekend, I tried something different. I&#8217;ve known for a while that I wanted to run the ZEITGEIST campaign from <a href="http://www.enworld.org/">EN World</a>, and my regular in-person group seemed like the right people to try it with. One of my players, Bree, has been in massive crunch time in art school for months and has been out of gaming, but that&#8217;s finally done now (congrats, Bree!) and she&#8217;s ready for some D&amp;D.<img class="aligncenter" title="ZEITGEIST" src="http://www.enworld.org/newsimages/zeitgeist_art/cover_1.jpg" alt="" width="544" height="488" /></p>
<p>Because ZEITGEIST is a more story-focused campaign than I&#8217;ve generally run, I knew it would work better if the characters in the party had a strong connection to the world and to one another. I first floated the idea of the campaign to the players after an earlier session of a different campaign a few weeks prior, just to gauge their reactions. They seemed intrigued, so I sent them the players guide for the campaign (<a href="http://www.enworld.org/ap/zeitgeist.html">which you can get here</a>).</p>
<p>I scheduled session zero of the campaign this past Sunday. I told everyone to bring their existing characters for the campaign that we were wrapping up, but also to have a look at the ZEITGEIST campaign guide if they had time and to start thinking about character ideas. I sent a reminder email about this the day before the session.</p>
<p>When everyone arrived, they seemed excited about starting a new campaign together. One person suggested that we fully roll up characters right at the table &#8211; and to use dice to generate ability scores rather than point buy. This was fine with me, so we went with 4d6, drop the lowest, assign the six scores as you like.</p>
<p>Thus, my recommended steps for Session Zero of a new campaign:</p>
<p><strong>Step 1</strong>: Tell the players about the campaign at least a week ahead of time. Since this was a published campaign, I sent them the players guide. Had it been a home brew, I would have described whatever made my idea special and unique, so that they could &#8220;get&#8221; the idea of the campaign and start thinking about character ideas.</p>
<p><strong>Step 2</strong>: Schedule a session specifically for character creation. Since we also like to actually play D&amp;D, too, I suggest still having a one-shot game with existing characters as a side show to the main event of character creation (ideally your players won&#8217;t be jumping right in with the new characters &#8211; see step 10).</p>
<p><strong>Step 3</strong>: Sit down together and talk about the character hooks for the world. In the case of ZEITGEIST, this meant the eight campaign-specific character themes, which I explained were recommended but not required. In a different campaign, this could be talking about the different regions of the world that the PCs might hail from, or unique ways that particular races or classes are viewed in this world.</p>
<p><strong>Step 4</strong>: Ask if anyone is particularly intrigued by any of the hooks, and if anyone already has strong feelings about what race and/or class they want to play. Let the people who already have ideas here be the first to speak up.</p>
<p><strong>Step 5</strong>: As the rest of the players one by one what appeals to them or not about the options that are out there. If they&#8217;re non-committal at this point, that&#8217;s okay; ask if they have any feelings about something broad, like the combat role they want to play. If a player is willing to fill in whatever role is needed, no problem. You can come back to that player.</p>
<p><strong>Step 6</strong>: Start going through specific class (and later, race) options. I used the Character Builder for this, but solely as a convenient all-inclusive list of the classes. If someone wants to be a controller, present them with the different controller classes and say a few words about what each class is like and the ways in which that class might fit into the world or the ways in which you would re-fluff it for this world. Jump around a bit from player to player in this process.</p>
<p><strong>Step 7</strong>: As people start getting their classes chosen, start handing out books (if the players don&#8217;t have their own) and blank character sheets. I liked getting to use my physical books for a change, handing Heroes of the Feywild to the person rolling up a Witch and Players Handbook 2 to the player rolling up a Bard and so on.</p>
<p><strong>Step 8</strong>: Generate ability scores. We used 4d6, drop the lowest, and we went one by one around the table so that everyone could watch. This was surprisingly fun to do! Point buy would have been fine, too, though. Start assigning those scores to the abilities, and adding in racial bonuses as the players make their race selections.</p>
<p><strong>Step 9</strong>: Talk about the choices that everyone is making. There&#8217;s a lot of opportunity for give and take at this point. The players will want to get one another&#8217;s (and the DM&#8217;s) input on the different options available. Maybe someone will suggest a class or race change, either because of the way the character is shaping up, or in an effort to make characters fit with one another. Perhaps someone will suggest a name for someone else&#8217;s character. This a good thing!</p>
<p><strong>Step 10</strong>: Set character creation aside until the next session. At this point, the players who have the Character Builder will probably want to get their characters set up in the program so they can browse feats and more powers and so on, and perhaps even reconsider their race or class choices. That&#8217;s okay. Let them do the fine-tuning between sessions before actually running the new character.</p>
<p>I have to say that I think this process went really, really well. The players seemed to have fun, and their characters definitely make more sense in the world of this campaign and relative to one another then they would have if everyone had created characters on their own.</p>
<p>Once this process was done, we had some food to eat and then played a one-shot game with characters that they already had from an existing campaign. We set a date for our first actual ZEITGEIST session sometime over Christmas weekend. I can&#8217;t wait to get it going!</p>
<p>-Michael the OnlineDM</p>
<p><a href="http://twitter.com/onlinedm1">OnlineDM1 on Twitter</a></p>
<br />Filed under: <a href='http://onlinedm.wordpress.com/category/4e-dd/'>4e D&amp;D</a>, <a href='http://onlinedm.wordpress.com/category/advicetools/'>Advice/Tools</a>, <a href='http://onlinedm.wordpress.com/category/characters/'>Characters</a>, <a href='http://onlinedm.wordpress.com/category/dm-lessons/'>DM Lessons</a> Tagged: <a href='http://onlinedm.wordpress.com/tag/character-builder/'>Character Builder</a>, <a href='http://onlinedm.wordpress.com/tag/dd4e/'>D&amp;D4e</a>, <a href='http://onlinedm.wordpress.com/tag/zeitgeist/'>ZEITGEIST</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/onlinedm.wordpress.com/1681/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/onlinedm.wordpress.com/1681/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/onlinedm.wordpress.com/1681/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/onlinedm.wordpress.com/1681/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/onlinedm.wordpress.com/1681/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/onlinedm.wordpress.com/1681/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/onlinedm.wordpress.com/1681/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/onlinedm.wordpress.com/1681/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/onlinedm.wordpress.com/1681/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/onlinedm.wordpress.com/1681/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/onlinedm.wordpress.com/1681/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/onlinedm.wordpress.com/1681/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/onlinedm.wordpress.com/1681/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/onlinedm.wordpress.com/1681/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=onlinedm.wordpress.com&amp;blog=13375028&amp;post=1681&amp;subd=onlinedm&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">Michael</media:title>
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			<media:title type="html">ZEITGEIST</media:title>
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